Release Notes
Version 2.0
Full User Interface Redesign
Projects are now launched using the same engine selected in Unreal Engine Version Selector
New Connection Status Panel
Ability to re-order Presets
Search for actors & functions
Viewport fullscreen mode added
Glimmer Spectator mode has been renamed to "Camera Tracking".
New Alerts Panel
Re-designed settings panel with the ability to create a studio for adding multiple render PCs
Ability to increment/decrement transform values with a left click and slide.
New Hidden Actors panel. Shows a list of actors you've hidden so you can easily restore
Trigger Sequences using an LTC signal from any audio source on your PC
Multi-render support. Trigger presets on multiple devices and view their output using Pixel Streaming
Version 1.0.74
Transform now automatically now hides when snapshots for presets are taken
Fixed issued where you could not type in the Location X textbox
Fixed issue where you could not open projects when Windows was setup for regions other than United States. To resolve you must delete your C:\ProgramData\SequinAR folder and restart Glimmer Virtual Control.
Version 1.0.55
New on-boarding and project selection experience
Easier control of advanced settings and setup for remote mode
Version check for updates. You are notified under Help when a new version is available.
Glimmer Virtual Control closes Glimmer Server background process
Bugfixes
Occasional crash on using Unreal byte types
Stacking of project and map thumbnails when resizing with a hidden project and maps window
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