Glimmer Server is made up of multiple processes that run simultaneously together to ensure the user has real-time interaction between the Glimmer Client, Unreal, and all projects and maps.
The server is made up of a database which stores all the Glimmer and Unreal information that pertains to the operation of Glimmer. The Server also contains a Glimmer Search feature which we talk about in a couple sections later. The final major component is all the server processes that makes sure everything runs in-sync and provides real-time interactions with the Unreal project.