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  • SequinAR Virtual Control
  • Release Notes
  • Installation
    • System Requirements
    • Installation
    • Getting Started
  • Features
    • Welcome Screen & Scene Launcher
    • Moving around in a scene
    • Object Positioning
    • Hidden Actors
    • Presets
    • Actor Transform Presets
    • Sequences
    • Text Actors
    • Timecode
  • FAQ
  • Glimmer Server
    • What is Glimmer Server?
    • Glimmer Database
    • Can I access my data?
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  1. Installation

Getting Started

PreviousInstallationNextWelcome Screen & Scene Launcher

Last updated 4 years ago

1) You must first Open a Project to bring a project into the Virtual Control project launcher

2) Select open a Project and find an Unreal Engine project file you wish to use and select Open

3) Your project has been added in Virtual Control and the available scenes will be shown. You can now launch the project by selecting your scene.